I'll give you some secret info. This is like at uni when the professor told the few poor souls that met up for the 8 am lecture on Mondays what stuff they really should focus on before the exams. Same thing here, if you found the blog, I'm happy to share some information with you.
Today's topic is Acceleration and Pace. How important are these attributes to boost the average ratings for players in certain positions?
I did a screendump of all players in their respective positions in Clough before it closed down, and here is what i found. I'll even throw in new and revised Jumping attributes..
Again, no guarantee for any sort of validity to these numbers, but I think they are fair to use as a guide as a minimum.. :)
DLs: Acc: 9th - Pac: 3rd - Jum: 1st
DCs: Acc: 3rd - Pac: 5th - Jum: 1st
DMs: Acc: 13th - Pac: 7th - Jum: 2nd
MCs: Acc: 4th - Pac: 28th (!) - Jum: 2nd
AMs: Acc: 5th - Pac: 15th - Jum: 3rd
STs: Acc: 2nd - Pac: 5th - Jum: 4th
MLs are not included due to the simple fact that I normally play 4-3-3, so why focus on players I will never buy?
So as you can see, some differences for Jumping compared to my previous post which was based on Nicholson stats!
Now go get those Jumping 20 players from your GW!
Hill Climb 2
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Have been messing about on Hill Climb 2 recently which is very addictive,
and uploading this in order to link to Reddit.
5 years ago